# std::type_index

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< cpp‎ | types

Defined in header `<typeindex>` |  |
class type_index; |  | (since C++11)

The `type_index` class is a wrapper class around a std::type_info object, that can be used as index in associative and unordered associative containers. The relationship with `type_info` object is maintained through a pointer, therefore `type_index` is CopyConstructible and CopyAssignable.

### Member functions

(constructor) | constructs the object (public member function)
(destructor) (implicitly declared) | destroys the `type_index` object (public member function)
operator= (implicitly declared) | assigns a `type_index` object (public member function)
operator==operator!=operator<operator<=operator>operator>= | compares the underlying std::type_info objects (public member function)
hash_code | returns hashed code (public member function)
name | returns implementation defined name of the type, associated with underlying `type_info` object (public member function)

### Helper classes

std::hash<std::type_index> (C++11) | hash support for std::type_index (class template specialization)

### Example

The following program is an example of an efficient type-value mapping.

Run this code

    #include <iostream>
    #include <typeinfo>
    #include <typeindex>
    #include <unordered_map>
    #include <string>
    #include <memory>

    struct A {
        virtual ~A() {}
    };

    struct B : A {};
    struct C : A {};

    int main()
    {
        std::unordered_map<std::type_index, std::string> type_names;

        type_names[std::type_index(typeid(int))] = "int";
        type_names[std::type_index(typeid(double))] = "double";
        type_names[std::type_index(typeid(A))] = "A";
        type_names[std::type_index(typeid(B))] = "B";
        type_names[std::type_index(typeid(C))] = "C";

        int i;
        double d;
        A a;

        // note that we're storing pointer to type A
        std::unique_ptr<A> b(new B);
        std::unique_ptr<A> c(new C);

        std::cout << "i is " << type_names[std::type_index(typeid(i))] << '\n';
        std::cout << "d is " << type_names[std::type_index(typeid(d))] << '\n';
        std::cout << "a is " << type_names[std::type_index(typeid(a))] << '\n';
        std::cout << "b is " << type_names[std::type_index(typeid(*b))] << '\n';
        std::cout << "c is " << type_names[std::type_index(typeid(*c))] << '\n';
    }

Output:

    i is int
    d is double
    a is A
    b is B
    c is C

### See also

type_info | contains some type's information, generated by the implementation. This is the class returned by the typeid operator. (class)

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