# std::unordered_map<Key,T,Hash,KeyEqual,Allocator>::insert_or_assign

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< cpp‎ | container‎ | unordered map

template <class M> pair<iterator, bool> insert_or_assign(const key_type& k, M&& obj); | (1) | (since C++17)
template <class M> pair<iterator, bool> insert_or_assign(key_type&& k, M&& obj); | (2) | (since C++17)
template <class M> iterator insert_or_assign(const_iterator hint, const key_type& k, M&& obj); | (3) | (since C++17)
template <class M> iterator insert_or_assign(const_iterator hint, key_type&& k, M&& obj); | (4) | (since C++17)

1,3) If a key equivalent to `k` already exists in the container, assigns std::forward<M>(obj) to the `mapped_type` corresponding to the key `k`. If the key does not exist, inserts the new value as if by insert, constructing it from value_type(k, std::forward<M>(obj))
2,4) Same as (1,3), except the mapped value is constructed from value_type(std::move(k), std::forward<M>(obj))

If an insertion occurs and results in a rehashing of the container, all iterators are invalidated. Otherwise iterators are not affected. References are not invalidated. Rehashing occurs only if the new number of elements is greater than max_load_factor()*bucket_count().

### Parameters

k | - | the key used both to look up and to insert if not found
hint | - | iterator to the position before which the new element will be inserted
obj | - | the value to insert or assign

### Return value

1,2) The bool component is true if the insertion took place and false if the assignment took place. The iterator component is pointing at the element that was inserted or updated
3,4) Iterator pointing at the element that was inserted or updated

### Complexity

1,2) Same as for emplace
3,4) Same as for emplace_hint

### Notes

`insert_or_assign` returns more information than `operator[]` and does not require default-constructibility of the mapped type.

### Example

Run this code

    #include <iostream>
    #include <unordered_map>
    #include <string>

    int main()
    {
        std::unordered_map<std::string, std::string> myMap;
        myMap.insert_or_assign("a", "apple"     );
        myMap.insert_or_assign("b", "bannana"   );
        myMap.insert_or_assign("c", "cherry"    );
        myMap.insert_or_assign("c", "clementine");

        for (const auto &pair : myMap) {
            std::cout << pair.first << " : " << pair.second << '\n';
        }
    }

Possible output:

    c : clementine
    a : apple
    b : bannana

### See also

operator[] | access or insert specified element (public member function)
at | access specified element with bounds checking (public member function)
insert | inserts elements or nodes (since C++17) (public member function)
emplace | constructs element in-place (public member function)

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